Ajujaht Is Over for Me

  • Paul Sokk
  • November 26, 2018
  • 5 min read

I attended a local start-up accelerator program called Ajujaht. Unfortunately, the jury decided not to select Mechanical Difficulties to be one of the TOP 30 ideas that were presented there, so for me, this season of Ajujaht is over. Judging by the title and the introduction of this post, you might think this is a […]

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Joining the Local Accelerator Program – Ajujaht

  • Paul Sokk
  • November 20, 2018
  • 3 min read

My latest business endeavors have gotten me to take part in a local start-up accelerator program called Ajujaht. In this post, I will share with you how I came to partake in it and what has happened so far. At the beginning of October, I attended a local entrepreneurship event called Tallinna Ettevõtluspäev. In the midst […]

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Mechanical Difficulties: Game Development Update #7

  • Paul Sokk
  • October 20, 2018
  • 2 min read

Time has come to share with you the amazingness we have been working on lately. We have uploaded another game development update on our youtube channel – this time it’s already the 7TH GAME DEVELOPMENT UPDATE! Download: Try Mechanical Difficulties for free!!!   New Looks In this new version, we have put a lot of […]

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What’s Going on with Mechanical Difficulties?!

  • Paul Sokk
  • September 19, 2018
  • 3 min read

I’m happy to be back to update you on what has recently changed around Mechanical Difficulties. I bet you’ll love what’s about to come and what has happened since the last update. While looking for investors I’ve shied away from writing new blog posts. I’ve lately dove deep into the pitching world and constantly try […]

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Looking for an Investor

  • Paul Sokk
  • August 16, 2018
  • 4 min read

After 10 months of intense work, Venomite Studios is finally ready to take on a seed investor. The development of Mechanical Difficulties deserves a full-time team of developers and professional artwork. That can be achieved with outside funds. We are willing to share our success with someone who is willing to make that happen. So […]

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Preparing for the Investment

  • Paul Sokk
  • July 30, 2018
  • 6 min read

I haven’t written a blog post for long. When I look back now it seems it has even been a whole month. And even longer since I updated you about the progress of the project. As much as I like writing these blog posts I have been grinding hard to meet a deadline I set […]

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Game Dev Start-Up Funding Explained

  • Paul Sokk
  • July 1, 2018
  • 6 min read

There might come a point in any start-up’s life where the founder(s) see that in order to finish the product they need outside financial support. They realize they need to hire more people, pay themselves salaries, pay for services or pay rent. Whatever it may be, it is quite common for start-ups to find themselves […]

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Mechanical Difficulties: Game Development Update #6

  • Paul Sokk
  • June 14, 2018
  • 1 min read

Time to show you some of the awesomeness I’ve been working on! There are a lot of new features, bug fixes and changes made to Mechanical Difficulties since I last made a game development update. (But if you follow me on Twitter you might have already seen some) Because I have also been focusing a […]

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The Future of Mechanical Difficulties

  • Paul Sokk
  • May 27, 2018
  • 4 min read

I’ve teased you long enough, so here it is. I’m gonna tell you what happens to Mechanical Difficulties now. Up to this point, you probably knew my plan was to build a prototype in 6 months and showcase it at the Game Dev Days conference. I planned to secure an investment there big enough to […]

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To be honest, this is a story that could have been told a lot earlier. But because I didn’t have any pictures to show you back then or was too busy preparing for Game Dev Days, I’m going to tell it now. The one and only magazine where you can read about the Estonian game […]

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