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Mechanical Difficulties: Game Development Update #7

Time has come to share with you the amazingness we have been working on lately. We have uploaded another game development update on our youtube channel – this time it’s already the 7TH GAME DEVELOPMENT UPDATE! Download: Try Mechanical Difficulties for free!!!   New Looks In this new version, we have put a lot of effort into making MD look more complete all around. Previously there were a lot of white objects in the game like players, weapons, buildings etc.…

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Looking for an Investor

After 10 months of intense work, Venomite Studios is finally ready to take on a seed investor. The development of Mechanical Difficulties deserves a full-time team of developers and professional artwork. That can be achieved with outside funds. We are willing to share our success with someone who is willing to make that happen. So if you have money you are looking to multiply, this article is for you. Similarly, if you know someone who might be in that position,…

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Game Dev Start-Up Funding Explained

There might come a point in any start-up’s life where the founder(s) see that in order to finish the product they need outside financial support. They realize they need to hire more people, pay themselves salaries, pay for services or pay rent. Whatever it may be, it is quite common for start-ups to find themselves in a situation where they need funding. Venomite is going through something similar right now. I’ve realized we need to hire a full-time team to proceed…

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MängudeÖÖ – Leading Up to the Game Dev Days 2018

It has been such a crazy two weeks, preparing for the Game Dev Days and attending other events. Even so crazy, that I haven’t had time to share my thoughts on what has been going on. So now I’ve gotten a moment to catch my breath and gather my thoughts. I will split the post into two parts – the first describing everything leading up to Game Dev Days, and the second describing Game Dev Days and the thoughts after…

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Game Development Update #3

Project Number 2: Mechanical Difficulties has changed quite a bit from the last time I wrote a development update post. This current one, in fact, might seem a bit confusing if you didn’t read my last post, where I wrote about the game’s core features. To sum the mentioned post up – I’m creating a game that is a hybrid of RTS and FPS style. It will play similarly to RTS in that you can build a city, gather resources and…

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The Game Idea (Project number 2)

Note from the future: I will go more in-depth into the game idea in a future blog post here. This is a post, that should clear some things up. I have yet to post specific information about my game idea and that is NOT because I don’t have a clear vision about the finished game. It is actually because I, like many other game developers before me, believe that my game idea is unique and valuable. Thus should not be…

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