4 Tips That Will Help Your Startup Succeed

  • Paul Sokk
  • August 2, 2019
  • 10 min read

From recently failing my biggest project so far, I learned 4 things that I happened to do right. These 4 tips got me much closer to my objective of raising funds and eventually coming to market with my product. The following list might look unusual compared to other top tips lists on a similar topic […]

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Joining the Local Accelerator Program – Ajujaht

  • Paul Sokk
  • November 20, 2018
  • 3 min read

My latest business endeavors have gotten me to take part in a local start-up accelerator program called Ajujaht. In this post, I will share with you how I came to partake in it and what has happened so far. At the beginning of October, I attended a local entrepreneurship event called Tallinna Ettevõtluspäev. In the midst […]

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Looking for an Investor

  • Paul Sokk
  • August 16, 2018
  • 4 min read

After 10 months of intense work, Venomite Studios is finally ready to take on a seed investor. The development of Mechanical Difficulties deserves a full-time team of developers and professional artwork. That can be achieved with outside funds. We are willing to share our success with someone who is willing to make that happen. So […]

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Game Dev Start-Up Funding Explained

  • Paul Sokk
  • July 1, 2018
  • 6 min read

There might come a point in any start-up’s life where the founder(s) see that in order to finish the product they need outside financial support. They realize they need to hire more people, pay themselves salaries, pay for services or pay rent. Whatever it may be, it is quite common for start-ups to find themselves […]

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The Future of Mechanical Difficulties

  • Paul Sokk
  • May 27, 2018
  • 4 min read

I’ve teased you long enough, so here it is. I’m gonna tell you what happens to Mechanical Difficulties now. Up to this point, you probably knew my plan was to build a prototype in 6 months and showcase it at the Game Dev Days conference. I planned to secure an investment there big enough to […]

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Game Dev Days 2018 Conference – My Experience

  • Paul Sokk
  • April 30, 2018
  • 4 min read

My whole journey has been advancing towards the Game Dev Days 2018 conference. I started building a multiplayer real-time strategy & first-person shooter hybrid game 6 months ago to present at this event. I managed to build a prototype, that displays the game’s core features, yet feels quite raw to the eye. Before showcasing the prototype […]

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