The Future of Mechanical Difficulties

I’ve teased you long enough, so here it is. I’m gonna tell you what happens to Mechanical Difficulties now. Up to this point, you probably knew my plan was to build a prototype in 6 months and showcase it at the Game Dev Days conference. I planned to secure an investment there big enough to hire a team of developers and finish Mechanical Difficulties altogether. This plan already smelled of ignorance before I had finished with it. So shortly before…

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