I recently shut down a project I spent 1,5 years working on, and I decided to point out the 6 mistakes I made that made my startup fail. I was trying to build a video game called Mechanical Difficulties. A game that combined the first-person shooter genre with the real-time strategy genre. The plan was […]
If you are reading my blog chances are high you’ve heard about the huge amounts of money some lucky indie game developers have made (let’s take Notch for example). In fact, for years now game development industry revenue has exceeded the movie and music industry. That does not mean every released game makes millions, but […]
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