Books

Jab, Jab, Jab, Right Hook by Gary Vaynerchuk – My Thoughts

How to be more visible on social media? How to gain more followers fast? Social media mastermind Gary Vaynerchuk wrote an amazing book explaining all these things. Jab, Jab, Jab, Right Hook: How to Tell Your Story in a Noisy Social World is the book this blog post is about. From all the books I had on my list, this one took the longest to finish. Contrarily to how this might sound, the book was not bad. In fact, it ranked as…

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How to Talk to Anyone by Leil Lowndes – My Thoughts

Because of my high interest in human psychology, communication skills and need to know what makes people tick, I chose this book as my next one to read. How to Talk to Anyone: 92 little tricks for big success in relationships by Leil Lowndes was supposed to be a reward for me after a few semi-technical ones. Something to itch that scratch. 😛 Better than How to Win Friends and Influence People? In the first few pages, Leil compared this book to…

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A Theory of Fun for Game Design by Raph Koster – My Thoughts

On my journey for developing a multiplayer FPS game, I found it important to educate myself on the theoretical side of video games. A Theory of Fun for Game Design was yet another book I just finished reading and wanted to give my thoughts on. It taught me exactly what I was hoping for and more. It was a great balance of knowledge and ease of reading, so it was an overall good experience. In the book, Raph Koster, the…

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picture of a page from Rework - You Are Better Off With a Kick-ass Half Than a Half-assed Whole

Rework by Jason Fried & David Heinemeier Hansson – My Thoughts

Rework, Wow! Just WOW! This book makes you rethink everything you thought about businesses and it is really well put together. I believe I have previously mentioned I’m not on par with the usual book reader when it comes to speed. But I finished this book only 4 days after the previous one I read about Game Programming Patterns, even though the page count is about the same. The last part was, of course, an over-exaggeration. 😛 Because Rework has…

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Game Programming Patterns by Robert Nystrom – my thoughts

Game Programming Patterns by Robert Nystrom was the first book of the 15 I’m planning to read while building a prototype of my FPS game in Unity. Fun fact: Since one of the most painful classes I took at the university, I thought I would never learn, nor need, Finite State Machines again. This book proved me wrong. Turns out state machines are actually a genius way to turn that ugly looking row of if-statements into well-organized switch cases. The book describes that it is a common…

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