Thoughts

My Trip to Poznan, Poland (Video) – Attending GIC & PGA

If you follow me on Twitter, then you already know I went to Poland a few months ago. I was there to attend a game developers conference called GIC (Game Industry Conference). These conferences are the best way to find a business partner for your game studio – in my case, a publisher. The journey started on Wednesday, 10.October in Tallinn Airport. I had packed my laptop, some clothes, and some camera gear. Previously I had flown only a few times,…

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Ajujaht Is Over for Me

I attended a local start-up accelerator program called Ajujaht. Unfortunately, the jury decided not to select Mechanical Difficulties to be one of the TOP 30 ideas that were presented there, so for me, this season of Ajujaht is over. Judging by the title and the introduction of this post, you might think this is a sad post. Not really. I’m glad for the experience I received and the people I met. I’m just unhappy I didn’t get to do it…

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Joining the Local Accelerator Program – Ajujaht

My latest business endeavors have gotten me to take part in a local start-up accelerator program called Ajujaht. In this post, I will share with you how I came to partake in it and what has happened so far. At the beginning of October, I attended a local entrepreneurship event called Tallinna Ettevõtluspäev. In the midst of listening to different talks, I noticed a familiar booth in the hallway. It read “Ajujaht” – and I immediately remembered my grandmother encouraging me…

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What’s Going on with Mechanical Difficulties?!

I’m happy to be back to update you on what has recently changed around Mechanical Difficulties. I bet you’ll love what’s about to come and what has happened since the last update. While looking for investors I’ve shied away from writing new blog posts. I’ve lately dove deep into the pitching world and constantly try to perfect my game. But until I have results to show, I don’t feel comfortable teaching you the approach I’m taking. I just can’t know…

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Preparing for the Investment

I haven’t written a blog post for long. When I look back now it seems it has even been a whole month. And even longer since I updated you about the progress of the project. As much as I like writing these blog posts I have been grinding hard to meet a deadline I set myself. I want to raise the first round of investment for Venomite Studios during this August. The bad approach A month ago I was already…

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Game Dev Start-Up Funding Explained

There might come a point in any start-up’s life where the founder(s) see that in order to finish the product they need outside financial support. They realize they need to hire more people, pay themselves salaries, pay for services or pay rent. Whatever it may be, it is quite common for start-ups to find themselves in a situation where they need funding. Venomite is going through something similar right now. I’ve realized we need to hire a full-time team to proceed…

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The Future of Mechanical Difficulties

I’ve teased you long enough, so here it is. I’m gonna tell you what happens to Mechanical Difficulties now. Up to this point, you probably knew my plan was to build a prototype in 6 months and showcase it at the Game Dev Days conference. I planned to secure an investment there big enough to hire a team of developers and finish Mechanical Difficulties altogether. This plan already smelled of ignorance before I had finished with it. So shortly before…

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Mechanical Difficulties in Estonian Game Development Magazine

To be honest, this is a story that could have been told a lot earlier. But because I didn’t have any pictures to show you back then or was too busy preparing for Game Dev Days, I’m going to tell it now. The one and only magazine where you can read about the Estonian game development achievements and ongoing projects – Estonian Gamedev Magazine. It is printed only twice a year and I got to write a big article there for…

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Playfair Indie Game Showcase

After the Game Dev Days conference, I managed to get a showcase area at another local gaming event called Playfair. For me, it wasn’t as professional as the Game Dev Days that had passed a few days earlier. I went to Playfair just to introduce my game Mechanical Difficulties to the locals. It turned out to be a much better experience than expected. Because MängudeÖÖ had taken place just a few weeks prior, a lot of people had just been to…

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Game Dev Days 2018 Conference – My Experience

My whole journey has been advancing towards the Game Dev Days 2018 conference. I started building a multiplayer real-time strategy & first-person shooter hybrid game 6 months ago to present at this event. I managed to build a prototype, that displays the game’s core features, yet feels quite raw to the eye. Before showcasing the prototype at the Game Dev Days (GDD) event, I went through a number of challenges. I described these challenges in my previous blog post, that I feel…

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