The journey

6 Mistakes That Will Make Your Startup Fail

I recently shut down a project I spent 1,5 years working on, and I decided to point out the 6 mistakes I made that made my startup fail. I was trying to build a video game called Mechanical Difficulties. A game that combined the first-person shooter genre with the real-time strategy genre. The plan was to find financial support from several investors while building the game. If you haven’t been following this blog so far, the result of a 1,5-year…

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Failing Is Good – a Message About Depression

I never thought I would feel depressed. For some reason, I thought people would have to have psychological precondition to experience deep depression. And I just didn’t think I was one of them. I thought if I hit a low point in life, I would just feel really down. And that I would feel emotional pain for a little while, feel unmotivated and would need to just pick myself up and piece myself back together. I thought that way until…

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Shutting Down Mechanical Difficulties

When I started this project 1,5 years ago, I didn’t think it would end this way. But today, I’m shutting down the development of Mechanical Difficulties. Looking back, the project started in October 2017 when I had just quit my job as a software developer. I remember being SO driven, on fire even! Nothing could stop me. I was going to create The Next Indie Phenomenon! So I just jumped right in, having no clue of all the mountains I…

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Major Setback

When I started this blog I promised myself to not only share the good but also tell you when things get tough. A little more than a week ago our project hit the biggest setback yet. Looking back, there was some build-up to it all, so let me start from the beginning… Overworking Since April I had been juggling between several roles on the company. I was the business guy, the developer, the artist, the marketer – I did pretty…

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My Trip to Poznan, Poland (Video) – Attending GIC & PGA

If you follow me on Twitter, then you already know I went to Poland a few months ago. I was there to attend a game developers conference called GIC (Game Industry Conference). These conferences are the best way to find a business partner for your game studio – in my case, a publisher. The journey started on Wednesday, 10.October in Tallinn Airport. I had packed my laptop, some clothes, and some camera gear. Previously I had flown only a few times,…

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Ajujaht Is Over for Me

I attended a local start-up accelerator program called Ajujaht. Unfortunately, the jury decided not to select Mechanical Difficulties to be one of the TOP 30 ideas that were presented there, so for me, this season of Ajujaht is over. Judging by the title and the introduction of this post, you might think this is a sad post. Not really. I’m glad for the experience I received and the people I met. I’m just unhappy I didn’t get to do it…

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Joining the Local Accelerator Program – Ajujaht

My latest business endeavors have gotten me to take part in a local start-up accelerator program called Ajujaht. In this post, I will share with you how I came to partake in it and what has happened so far. At the beginning of October, I attended a local entrepreneurship event called Tallinna Ettevõtluspäev. In the midst of listening to different talks, I noticed a familiar booth in the hallway. It read “Ajujaht” – and I immediately remembered my grandmother encouraging me…

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Mechanical Difficulties: Game Development Update #7

Time has come to share with you the amazingness we have been working on lately. We have uploaded another game development update on our youtube channel – this time it’s already the 7TH GAME DEVELOPMENT UPDATE! Download: Try Mechanical Difficulties for free!!!   New Looks In this new version, we have put a lot of effort into making MD look more complete all around. Previously there were a lot of white objects in the game like players, weapons, buildings etc.…

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What’s Going on with Mechanical Difficulties?!

I’m happy to be back to update you on what has recently changed around Mechanical Difficulties. I bet you’ll love what’s about to come and what has happened since the last update. While looking for investors I’ve shied away from writing new blog posts. I’ve lately dove deep into the pitching world and constantly try to perfect my game. But until I have results to show, I don’t feel comfortable teaching you the approach I’m taking. I just can’t know…

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Looking for an Investor

After 10 months of intense work, Venomite Studios is finally ready to take on a seed investor. The development of Mechanical Difficulties deserves a full-time team of developers and professional artwork. That can be achieved with outside funds. We are willing to share our success with someone who is willing to make that happen. So if you have money you are looking to multiply, this article is for you. Similarly, if you know someone who might be in that position,…

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