Shutting Down Mechanical Difficulties

  • Paul Sokk
  • March 23, 2019
  • 3 min read

When I started this project 1,5 years ago, I didn’t think it would end this way. But today, I’m shutting down the development of Mechanical Difficulties. Looking back, the project started in October 2017 when I had just quit my job as a software developer. I remember being SO driven, on fire even! Nothing could […]

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Development Changes with Mechanical Difficulties

  • Paul Sokk
  • March 1, 2019
  • 3 min read

After a long period of silence, I’m letting you know why I’ve stayed away for so long. There have been some tough challenges that led me to new decisions…

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Game Dev Days 2018 Conference – My Experience

  • Paul Sokk
  • April 30, 2018
  • 4 min read

My whole journey has been advancing towards the Game Dev Days 2018 conference. I started building a multiplayer real-time strategy & first-person shooter hybrid game 6 months ago to present at this event. I managed to build a prototype, that displays the game’s core features, yet feels quite raw to the eye. Before showcasing the prototype […]

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