From recently failing my biggest project so far, I learned 4 things that I happened to do right. These 4 tips got me much closer to my objective of raising funds and eventually coming to market with my product. The following list might look unusual compared to other top tips lists on a similar topic […]
It’s only a month from now when I will showcase Mechanical Difficulties at the Game Dev Days conference (16-17 April 2018). That marks the end my 6-month journey, that I described when I started this blog. I can already feel the stress building up. In fact, I have been feeling it for a few weeks […]
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