Mechanical Difficulties: Game Development Update #7

  • Paul Sokk
  • October 20, 2018
  • 2 min read

Time has come to share with you the amazingness we have been working on lately. We have uploaded another game development update on our youtube channel – this time it’s already the 7TH GAME DEVELOPMENT UPDATE! Download: Try Mechanical Difficulties for free!!!   New Looks In this new version, we have put a lot of […]

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What’s Going on with Mechanical Difficulties?!

  • Paul Sokk
  • September 19, 2018
  • 3 min read

I’m happy to be back to update you on what has recently changed around Mechanical Difficulties. I bet you’ll love what’s about to come and what has happened since the last update. While looking for investors I’ve shied away from writing new blog posts. I’ve lately dove deep into the pitching world and constantly try […]

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Mechanical Difficulties: Game Development Update #6

  • Paul Sokk
  • June 14, 2018
  • 1 min read

Time to show you some of the awesomeness I’ve been working on! There are a lot of new features, bug fixes and changes made to Mechanical Difficulties since I last made a game development update. (But if you follow me on Twitter you might have already seen some) Because I have also been focusing a […]

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One Month Left

  • Paul Sokk
  • March 18, 2018
  • 5 min read

It’s only a month from now when I will showcase Mechanical Difficulties at the Game Dev Days conference (16-17 April 2018). That marks the end my 6-month journey, that I described when I started this blog. I can already feel the stress building up. In fact, I have been feeling it for a few weeks […]

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Game Development Update #3

  • Paul Sokk
  • January 20, 2018
  • 10 min read

Project Number 2: Mechanical Difficulties has changed quite a bit from the last time I wrote a development update post. This current one, in fact, might seem a bit confusing if you didn’t read my last post, where I wrote about the game’s core features. To sum the mentioned post up – I’m creating a game […]

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Game Development Update #2 – Try For Free!

  • Paul Sokk
  • December 18, 2017
  • 5 min read

I’m excited to tell you that you can try the game now for free, or at least what the game is right now. I know it’s buggy and I know it is lacking on the visual side (*cough-cough*, most of the objects in the game are white boxes), but you can just try how it […]

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