My Self-Funding Situation

  • Paul Sokk
  • February 6, 2018
  • 3 min read

“Looking at my savings account I have no other option but to admit to myself I’m running out of money…” That is how I started a blog post a few weeks ago. I had realized that my savings were running out before reaching my 6-month goal. So I was going to need to look around […]

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How to Talk to Anyone by Leil Lowndes – My Thoughts

  • Paul Sokk
  • January 25, 2018
  • 6 min read

Because of my high interest in human psychology, communication skills and need to know what makes people tick, I chose this book as my next one to read. How to Talk to Anyone: 92 little tricks for big success in relationships by Leil Lowndes was supposed to be a reward for me after a few semi-technical […]

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Game Development Update #3

  • Paul Sokk
  • January 20, 2018
  • 10 min read

Project Number 2: Mechanical Difficulties has changed quite a bit from the last time I wrote a development update post. This current one, in fact, might seem a bit confusing if you didn’t read my last post, where I wrote about the game’s core features. To sum the mentioned post up – I’m creating a game […]

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I was previously quite hesitant about whether or not I should publicly talk about what makes Project Number 2 so special. I was equally thoughtful of how I should present it to you after I had decided to do it. My plan was to explain the idea alongside introducing new features I have developed in […]

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What Being a Game Developer Means to Me

  • Paul Sokk
  • January 2, 2018
  • 3 min read

If you are reading my blog chances are high you’ve heard about the huge amounts of money some lucky indie game developers have made (let’s take Notch for example). In fact, for years now game development industry revenue has exceeded the movie and music industry. That does not mean every released game makes millions, but […]

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On my journey for developing a multiplayer FPS game, I found it important to educate myself on the theoretical side of video games. A Theory of Fun for Game Design was yet another book I just finished reading and wanted to give my thoughts on. It taught me exactly what I was hoping for and […]

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Game Development Update #2 – Try For Free!

  • Paul Sokk
  • December 18, 2017
  • 5 min read

I’m excited to tell you that you can try the game now for free, or at least what the game is right now. I know it’s buggy and I know it is lacking on the visual side (*cough-cough*, most of the objects in the game are white boxes), but you can just try how it […]

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How Much Money Should I Ask for My Service?

  • Paul Sokk
  • December 8, 2017
  • 1 min read

Rework, Wow! Just WOW! This book makes you rethink everything you thought about businesses and it is really well put together. I believe I have previously mentioned I’m not on par with the usual book reader when it comes to speed. But I finished this book only 4 days after the previous one I read […]

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Game Development Update #1

  • Paul Sokk
  • November 18, 2017
  • 4 min read

So I’ve been developing Project Number 2 for a few weeks now and thought it would be a good time to write the first development progress update. Player movement As I’ve mentioned before the game will be a first-person shooter. So it seemed only logical to start from there – get the player controls working. I used […]

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