Game Programming Patterns by Robert Nystrom was the first book of the 15 I’m planning to read while building a prototype of my FPS game in Unity. Fun fact: Since one of the most painful classes I took at the university, I thought I would never learn, nor need, Finite State Machines again. This book proved me wrong. Turns out state machines […]
I always loved video games, many of us do. My best memories are from playing Gothic, Sims, GTA: San Andreas, TES: Oblivion and Minecraft on the PC and from playing COD: Black Ops on Xbox 360. I love those memories – those adventures, open worlds, excitement, and competition. Video games often give us comfort and […]
I’m a 22-year-old guy and I just recently moved back in with my parents. As I was previously living by myself, working as a software developer, this decision might sound like a step backwards, but for me, it actually isn’t. To explain this further I have to backtrack a few months. I’m pretty much straight […]
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